Rules

**MODERN WARFARE LEAGUE RULES**

YOU MUST REVIEW THE READ FIRST CHANNEL IN THE RULES SECTION BEFORE REGISTERING FOR EACH EVENT https://discord.me/ptg
ENTRY FEE IS POSTED IN DISCORD & ON PROESPORTSGAMiNG.COM

JANUARY LEAGUE WILL TAKE PLACE FOR 4 WEEKS
WEEK 1 = JAN 29TH
WEEK 2 = MAR 6TH
WEEK 3 = MAR 14TH
WEEK 4 = MAR 21ST
WEEK 5 = MAR 28TH
PLAYOOFS WILL ALSO TAKE PLACE ON MAR 28TH FOLLOWING THE WEEK PLAY
ROUND ROBIN
WEEK 1-5
YOUR TEAM WILL PLAY EVERY TEAM IN THE LEAGUE IN A SINGLE 7 ROUND MATCH PER TEAM
TEAMS WILL RECEIVE 1 POINT FOR EACH WIN. POINTS FROM EACH WEEK WILL BE TOTALED UP TO FIND THE TOP 4 TEAMS
*IFTIE BREAKER MATCH OR MATCHES ARE NEEDED TEAMS WILL PLAY ONE 7 ROUND MATCH WITH WINNER MOVING ON TO
EITHER NEXT ROUND OR NEXT TIEBREAKER MATCH IF NEEDED
TIE BREAKER MATCHES WILL BE RANDOMLY SELECTED IF MORE THEN 2 TEAMS ARE TIED

PLAYOFFS
SEMI FINALS = WILL BE THE TOP 4 TEAMS 1ST PLACE VS 4TH PLACE 2ND VS 3RD IN A DOUBLE ELIMINATION MATCH.
FINALS = WINNERS OF EACH SEMI FINALS MATCH WILL BATTLE IN A DOUBLE ELIMINATION MATCH TO FIND OUR WINNER
*IF NEEDED A 3RD PLACE MATCH WOULD TAKE PLACE AT THE SAME TIME (LOSERS OF SEMI FINALS MATCHES)




2v2
GAME MODE = GUN FIGHT
ROUND COUNT = 7

GAME
TIME LIMIT = 1:30
ROUND WIN LIMIT = 7
WIN BY 2 = DISABLED
ROUND SWITCH = 2 ROUNDS
MATCH START TIMER = 15 SECS
ROUND START TIMER = 5 SECS
SKIP INFIL = ENABLED
PRACTICE = DISABLED
CODCASTER = ENABLED

ADVANCED
TIME TO CAPTURE ZONE = 5 SECONDS
SPAWN CAPTURE ZONE = ENABLED
OBJECTIVE MODIFIERS = DISABLED
DOG TAGS HEAL = DISABLED
WIN CONDITION = HEALTH
SWITCH SPAWNS = ENABLED
BLAST SHIELD MODIFIER = 65%
BLAST SHIELD DAMAGE CLAMP = 100 POINTS
TACTICAL EQUIPMENT TIME = 3 SECONDS
LOADOUTS = RANDOM
CHANGE LOADOUT = 2 ROUNDS

PLAYER
NUMBER OF LIVES = 1
MAX HEALTH = 100
HEALTH REGENERATION = NONE
TACTICAL SPRINT = DISABLED
ALLOW REVIVES = DISABLED
SHOW ENEMY DEATH LOCATION = DISABLED

TEAM
SPECTATING = TEAM ONLY
3RD PERSON SPECTATING = DISABLED
KILLCAM = ENABLED
FINAL KILLCAM = PotG
ENABLE MINI MAP = NO
RADAR ALWAYS ON = DISABLED
WEAPON PINGS ON MINI MAP = DISABLED
WEAPON PINGS ON COMPASS = ENABLED
ENEMY ON COMPASS = ENABLED
RESPAWN DELAY = NONE
WAVE SPAWN DELAY = NONE
SUICIDE DELAY = NONE
FORCE RESPAWN = ENABLED
TEAM ASSIGNMENT = ENABLED
FRIENDLY FIRE = DISABLED
TEAM KILL PUNISH LIMIT = 2 KILLS

GAMEPLAY
ALL DEFAULT

TOURNAMENT COORDINATOR HAS OPTION TO BE CODCASTER
SUBS MUST BE REGISTERED TO PRO ESPORTS GAMING AND MUST BE MADE BEFORE THE START OF A MAP PRIOR TO ROUND 1 NO SUBBING ONCE ROUND BEGINS
SCREEN SHOTS MUST BE TAKEN AFTER COMPLETION OF EACH MAP BY BOTH TEAM CAPTAINS AND POSTED IN THE EVENT CHANNEL IN DISCORD


MAPS
TBD
THESE ARE ALL POSSIBLE MAPS THAT CAN BE USED FOR EACH 2V2 EVENT *HIGHLIGHTED MAPS ARE THE CURRENT MAPS FOR THE NEXT EVENT


ALL RULES ARE SUBJECT TO CHANGE SO PLEASE REVIEW RULES BEFORE EACH EVENT PLAYED